Atoz 77
Vice Admiral
[M:0]
[ss:Insurrection]
Posts: 4,065
|
Post by Atoz 77 on Aug 17, 2012 7:38:27 GMT -6
That's a very good point. But competition is not necessarily emotion laden. Granted that Vulcans probably do have different forms of games within their own culture, he might merely see it as a zero-sum game which exercises his logical processes.
(The discrepancy I see, by the way, is that I find it hard to believe an "intuitive" player like Kirk would consistantly beat a logical player like Spock. It seems illogical for Spock to say, "he should have moved the rook", when the move he did make won the game for him!)
|
|
Luke
Commander
[ss:Cool Blue]
Posts: 1,087
|
Post by Luke on Aug 20, 2012 9:18:26 GMT -6
I see what Monastic's saying. I used to be in a chess club and I got pretty good at it. I liked the strategy part. but if you get into competive level the palyers memorize sequences or gambits and rarely you can sometimes fake them out if you do something they don't expect.
|
|
Atoz 77
Vice Admiral
[M:0]
[ss:Insurrection]
Posts: 4,065
|
Post by Atoz 77 on Aug 24, 2012 8:10:46 GMT -6
Are you saying that they get so caught up in memorizing gambits, they lose sight of the strategic part of the game? You know, that makes sense. In "Courtmartial", Spock said that he had programmed the computer to play chess, so since it could never make an error, logically it should win every time. In essence, you're saying that Spock wasn't really as a good a chess player as he thought he was!
|
|
Luke
Commander
[ss:Cool Blue]
Posts: 1,087
|
Post by Luke on Aug 25, 2012 8:52:29 GMT -6
I woudnt have put it like that. Jsut by memorizing gambits he would have beaten most amateur players. It's just up against an intuitive strategist like Kirk he didn't have a chnce!
|
|
|
Post by monastic on Aug 30, 2012 19:17:34 GMT -6
According to Luke's own experience, it's intuition versus memorization. But in the case of Spock and Kirk, it's logic versus emotion. Witness the TOS episode again, the chess segment:
Kirk makes a chess-move, and asks Spock,"Are you irritated, Spock?" Spock replies:Ah yes, one of your Earth emotions."
After Spock makes his move, it's Kirk's turn again. Kirk makes another move and asks Spock,"Are you sure you don't know what irritation is?" Clearly a needling tactic by Kirk, which constitutes Emotion.
|
|
Atoz 77
Vice Admiral
[M:0]
[ss:Insurrection]
Posts: 4,065
|
Post by Atoz 77 on Aug 31, 2012 7:39:54 GMT -6
Yeah, but needling isn't normally a big component of a chess game, at least not in my experience!
|
|
|
Post by monastic on Sept 10, 2012 17:04:41 GMT -6
Even food is emotion, by which I mean its motivation, especially when applied to overindulgence, namely gluttony. Of course, gluttonous indulgence results in obesity, which is unhealthy. But that is not the only adverse effect. Because the underlying impulse is Emotions, such as loneliness.
In Buddhism, there is the dietary practice of shojin, which is not only vegetarianism but also to use as little spice as possible. The reason is because spices inflame the emotions. So the less spice you use, the less emotions you feel. I would think that would be found in Vulcanism as well. At least we can see from the TOS episode,"All Our Yesterdays," that the Vulcans used to be meat-eating carnivores, a practice which was later abandoned with the advent of Surak's emotion-control. It's known that one of the Vulcan dishes is a soup called Plomik. I don't know its ingredients but I can conjecture that it uses very little seasoning, if at all. Most likely,its taste would come from just the use of herbs.
|
|
Luke
Commander
[ss:Cool Blue]
Posts: 1,087
|
Post by Luke on Sept 12, 2012 11:21:27 GMT -6
True. I suppose any form of stimulas would have the potential to inflame the emotions if it wasnt carefuly watched. the decorations in SPock's quarters are generally low key too.
|
|
Atoz 77
Vice Admiral
[M:0]
[ss:Insurrection]
Posts: 4,065
|
Post by Atoz 77 on Sept 17, 2012 7:52:45 GMT -6
A stimulus can provoke negative or positive emotions. The system of stimulus and emotional response is something we inherited from our animal ancestors. We can learn to curb the negative responses mainly by being aware of them, but it's a very new idea, in evolutionary terms.
I've been noticing lately that a lot of video games and computer games are designed mainly to appeal to the emotions. There's not really a lot of strategy to them.
|
|
Luke
Commander
[ss:Cool Blue]
Posts: 1,087
|
Post by Luke on Sept 18, 2012 12:09:50 GMT -6
True. Shoot em up games are made to get your blood pumping just hard enough to keep you frustrated and coming back for more. that's why I got out of the habit of playing them.
|
|
|
Post by monastic on Mar 26, 2013 16:39:51 GMT -6
The following proverb could be categorized under Vulcan emotion control. The way I ran across it is just today while I was riding the bus. A passenger boarded the bus and emblazoned on his T-shirt was the proverb "The more you know, the less you need." It's open to multiple interpretation. Before I give my own interpretation, I'll wait for some other participants to post first.
|
|
Atoz 77
Vice Admiral
[M:0]
[ss:Insurrection]
Posts: 4,065
|
Post by Atoz 77 on Mar 29, 2013 8:25:34 GMT -6
"The more you know the less you need."
I'm sorry I'm drawing a blank.
|
|
Luke
Commander
[ss:Cool Blue]
Posts: 1,087
|
Post by Luke on Mar 30, 2013 8:53:31 GMT -6
a lot of things we THINK we need in modern society are just frills. kids especially think they need the latest clothes the latest games the latest smartphones when they really don't. I get along just fine with just an ordinary cell.
|
|
Atoz 77
Vice Admiral
[M:0]
[ss:Insurrection]
Posts: 4,065
|
Post by Atoz 77 on Apr 1, 2013 7:55:33 GMT -6
That's very true. I don't even have a cell phone, and I get by.
|
|